BLOG
WEEK 6
The chapter, “What
exactly is a game?” (1) In the
book, Reality is Broken written by Jane McGonigal she goes into detail in
how we view and how gaming itself is perceived. With games nowadays there is
something for everyone, games ranging from Barbie games for younger girls to
play on their Nintendo 3DS all the way up to games with massive scales and endless
free roam abilities like GTA and Assassins creed.
To the average person, video games may seem like a waste
of time, something to get a kick out of while you’re bored, as they are often
stereotyped as “nerdy” and unsocial. But it’s far from it, Jane McGonigal looks
into the smaller details and how playing video games can not only help you
socially but mentally. A lot of games require teamwork, through the use of Xbox
live for example, you can communicate to others around the world, from living
next door or at opposite ends of the globe. By doing this you gain social
skills that will help you in the real world, and at the same time having a hell
of a good time.
Sometimes it feels like video games
have an addictive drug in it, “When you
do fall off, you feel the urge to climb back on.” (1) This sums up video games perfectly, something always pulling
you in that “hooked” feeling you get when you start to really enjoy a game, is
what gamers strive for.
REFERENCES
Jane McGonigal (2011). Reality is Broken. New York: The Penguin Press. 19-34.
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This is a class blog for students enrolled on the History and Analysis of New Media Module at The University of Ulster. Please keep comments constructive to help students progress with the given text